
You were here
A downloadable game
You Were Here is a short experimental game about looking at the traces of your past self and seeing how they quietly reshape the future you step into.
The piece asks a simple question: what happens when the choices you once made return as your only guide forward?
Coming from several years of training in polished, production-oriented game development, I wanted to step outside my usual habits and revisit an older system I once built, not to refine it but to reinterpret it. By returning to my previous project and transforming its mechanics, space, and pacing, I treated my own past work as material to rethink. This process became a way to rediscover a more personal and reflective side of making games.
The experience unfolds in a series of minimal white spaces. You encounter objects from an earlier moment, decide what to keep or discard, and later walk through a future environment quietly reshaped by those choices. Sometimes a key you kept opens a path. Sometimes a seed you abandoned grows into something unexpected. Sometimes time itself becomes unstable. The entire experience lasts only a few minutes, but is designed to leave a small afterimage of reflection.
Notes:
This project was created as part of "Digital Game" course (DIGF-6018) at OCAD University.
Original character assets are from "Comet's Wayfaring Odyssey", and created by the "Dreambound Explorers" team.
| Status | Prototype |
| Author | MitoYaen |
| Genre | Interactive Fiction |
| Tags | 3D, Experimental, Minimalist, personal, Short, storygame |
Download
Install instructions
This build is for Windows only.
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Download the file “Game Sketches V2.rar” from this page.
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Extract the archive.
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Open the folder named “Windows”.
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Run PFE.exe to start the game.
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There is no installation required. The game should launch right away.
If Windows shows a security popup, choose “More info” and “Run anyway” (this is normal for small experimental builds).





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